Falling

HazardXPHBp. 3672024

A creature that falls takes 1d6 Bludgeoning damage at the end of the fall for every 10 feet it fell, to a maximum of 20d6. When the creature lands, it has the Prone condition unless it avoids taking any damage from the fall.

A creature that falls into water or another liquid can use its Reaction to make a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.

Raw data
{
  "name": "Falling",
  "page": 367,
  "__prop": "hazard",
  "source": "XPHB",
  "entries": [
    "A creature that falls takes {@damage 1d6} Bludgeoning damage at the end of the fall for every 10 feet it fell, to a maximum of {@damage 20d6}. When the creature lands, it has the {@condition Prone|XPHB} condition unless it avoids taking any damage from the fall.",
    "A creature that falls into water or another liquid can use its {@variantrule Reaction|XPHB} to make a {@dc 15} Strength ({@skill Athletics|XPHB}) or Dexterity ({@skill Acrobatics|XPHB}) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved."
  ]
}