Desecrated Ground

HazardDMGp. 1102014

Some cemeteries and catacombs are imbued with the unseen traces of ancient evil. An area of desecrated ground can be any size, and a detect evil and good spell cast within range reveals its presence.

Undead standing on desecrated ground have advantage on all saving throws.

A vial of holy water purifies a 10-foot-square area of desecrated ground when sprinkled on it, and a hallow spell purifies desecrated ground within its area.

Raw data
{
  "name": "Desecrated Ground",
  "page": 110,
  "__prop": "hazard",
  "source": "DMG",
  "entries": [
    "Some cemeteries and catacombs are imbued with the unseen traces of ancient evil. An area of desecrated ground can be any size, and a {@spell detect evil and good} spell cast within range reveals its presence.",
    "Undead standing on desecrated ground have advantage on all saving throws.",
    "A vial of {@item holy water (flask)|phb|holy water} purifies a 10-foot-square area of desecrated ground when sprinkled on it, and a {@spell hallow} spell purifies desecrated ground within its area."
  ],
  "trapHazType": "WLD"
}