Calim Sandstorm

HazardFRAiFp. 1342024

Sandstorms arise quickly in the Calim desert, scouring the flesh of those caught inside. A Calim sandstorm is typically at least 300 feet in diameter and lasts 1d6 hours.

The area of a Calim sandstorm is Heavily Obscured, and open flames in the area are extinguished. A creature makes a DC 10 Constitution saving throw after each hour spent in a sandstorm's area. On a failed save, the creature gains 1 Exhaustion level.

Raw data
{
  "name": "Calim Sandstorm",
  "page": 134,
  "__prop": "hazard",
  "source": "FRAiF",
  "entries": [
    "Sandstorms arise quickly in the Calim desert, scouring the flesh of those caught inside. A Calim sandstorm is typically at least 300 feet in diameter and lasts {@b {@dice 1d6}} hours.",
    "The area of a Calim sandstorm is {@variantrule Heavily Obscured|XPHB}, and open flames in the area are extinguished. A creature makes a {@dc 10} Constitution saving throw after each hour spent in a sandstorm's area. On a failed save, the creature gains 1 {@condition Exhaustion|XPHB} level."
  ],
  "trapHazType": "ENV"
}