Bile Lichen

HazardFRAiFp. 962024

Bile lichen is a toxic, green-yellow substance resembling vomit. It flourishes where extreme heat and cold mingle, such as at the steam-vent openings to Icewind Dale's Underdark. One patch of bile lichen covers a 5-foot square.

If a patch of bile lichen is touched, it releases a cloud of spores that fills a 10-foot Cube and dissipates after 1d4 hours. When a creature enters the cloud for the first time on a turn or starts its turn there, the creature makes a DC 14 Constitution saving throw, taking 11 (2d10) Poison damage and contracting Lichen Plague on a failed save (see "Magical Contagions" later in this chapter). On a successful save, the creature takes half as much damage only.

Raw data
{
  "name": "Bile Lichen",
  "page": 96,
  "__prop": "hazard",
  "rating": [
    {
      "tier": 1,
      "threat": "deadly"
    }
  ],
  "source": "FRAiF",
  "entries": [
    "Bile lichen is a toxic, green-yellow substance resembling vomit. It flourishes where extreme heat and cold mingle, such as at the steam-vent openings to Icewind Dale's Underdark. One patch of bile lichen covers a 5-foot square.",
    "If a patch of bile lichen is touched, it releases a cloud of spores that fills a 10-foot {@variantrule Cube [Area of Effect]|XPHB|Cube} and dissipates after {@dice 1d4} hours. When a creature enters the cloud for the first time on a turn or starts its turn there, the creature makes a {@dc 14} Constitution saving throw, taking 11 ({@dice 2d10}) Poison damage and contracting {@disease Lichen Plague|FRAiF} on a failed save (see \"{@book Magical Contagions|FRAiF|3|Magical Contagions}\" later in this chapter). On a successful save, the creature takes half as much damage only."
  ]
}