Pyromaniac

FeatValdaPlayerPack22014
Ability
choose 1 of INT/WIS/CHA
Prerequisite
level: 4
Category
G

You gain the following benefits.

Firestarter Magic

You know the Fire Bolt cantrip and you always have the Burning Hands and Scorching Ray spells prepared. You can cast Burning Hands and Scorching Ray without expending a spell slot. Once you cast either spell in this way, you can't cast that spell in this way again until you finish a Long Rest. You can also cast these spells using spell slots you have of the appropriate level. The spellcasting ability for this feat's spells is the ability increased by this feat.

Flare Damage

Whenever you deal Fire damage and roll the highest number on any damage die, you can roll that damage die again and add it to the damage, rolling again if it is the highest number, and so on. You can add a maximum number of dice to the damage roll equal to your Proficiency Bonus (minimum of 1).

Raw data
{
  "name": "Pyromaniac",
  "__prop": "feat",
  "source": "ValdaPlayerPack2",
  "ability": [
    {
      "choose": {
        "from": [
          "int",
          "wis",
          "cha"
        ]
      }
    }
  ],
  "entries": [
    "You gain the following benefits.",
    {
      "name": "Firestarter Magic",
      "type": "entries",
      "entries": [
        "You know the {@spell Fire Bolt|XPHB} cantrip and you always have the {@spell Burning Hands|XPHB} and {@spell Scorching Ray|XPHB} spells prepared. You can cast {@spell Burning Hands|XPHB} and {@spell Scorching Ray|XPHB} without expending a spell slot. Once you cast either spell in this way, you can't cast that spell in this way again until you finish a {@variantrule Long Rest|XPHB}. You can also cast these spells using spell slots you have of the appropriate level. The spellcasting ability for this feat's spells is the ability increased by this feat."
      ]
    },
    {
      "name": "Flare Damage",
      "type": "entries",
      "entries": [
        "Whenever you deal Fire damage and roll the highest number on any damage die, you can roll that damage die again and add it to the damage, rolling again if it is the highest number, and so on. You can add a maximum number of dice to the damage roll equal to your {@variantrule Proficiency|XPHB|Proficiency Bonus} (minimum of 1)."
      ]
    }
  ],
  "category": "G",
  "otherSources": [
    {
      "source": "ValdaSpire24"
    }
  ],
  "prerequisite": [
    {
      "level": 4
    }
  ],
  "additionalSpells": [
    {
      "ability": "inherit",
      "prepared": {
        "_": {
          "will": [
            "fire bolt|xphb#c"
          ],
          "daily": {
            "1e": [
              "burning hands|xphb",
              "scorching ray|xphb"
            ]
          }
        }
      }
    }
  ]
}