Mythal Touched

FeatFRHoFp. 402024
Ability
choose 1 of INT/WIS/CHA
Prerequisite
level: 4
Category
G

Mythal Ward

If a spell attack hits you or you fail a saving throw against a spell, you can take a Reaction to roll on the Mythal-Touched Magic table to create a magical effect. If an effect requires a saving throw, the DC equals 8 plus the modifier of the ability increased by this feat and your Proficiency Bonus.

You can use this benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Mythal-Touched Magic

1d20Effect
1-2You and each creature within 15 feet of you make a Dexterity saving throw, taking Force damage equal to 1d8 times the level of the triggering spell on a failed save or half as much damage on a successful one.
3-7You and the triggering spell's caster form a telepathic link for 1 hour.
8-10Gravity is reversed in a 15-foot-radius, 60-foot-tall Cylinder centered on you for 1 minute, per the Reverse Gravity spell.
11-13You and the triggering spell's caster each make a Constitution saving throw. On a failed save, the creature has the Stunned condition until the end of its next turn.
14-17You gain a +2 bonus to AC for 1 minute, potentially turning the triggering spell into a miss if it was a spell attack.
18-19Any flammable, nonmagical object within 10 feet of the triggering spell's caster that isn't being worn or carried by another creature bursts into flame, takes 1d4 Fire damage, and is burning.
20The triggering spell dissipates with no effect, and the action, Bonus Action, or Reaction used to cast it is wasted. If that spell was cast with a spell slot, the slot isn't expended.
Raw data
{
  "name": "Mythal Touched",
  "page": 40,
  "__prop": "feat",
  "source": "FRHoF",
  "ability": [
    {
      "choose": {
        "from": [
          "int",
          "wis",
          "cha"
        ]
      }
    }
  ],
  "entries": [
    {
      "name": "Mythal Ward",
      "type": "entries",
      "entries": [
        "If a spell attack hits you or you fail a saving throw against a spell, you can take a {@variantrule Reaction|XPHB} to roll on the Mythal-Touched Magic table to create a magical effect. If an effect requires a saving throw, the DC equals 8 plus the modifier of the ability increased by this feat and your {@variantrule Proficiency|XPHB|Proficiency Bonus}.",
        "You can use this benefit a number of times equal to your {@variantrule Proficiency|XPHB|Proficiency Bonus}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}.",
        {
          "rows": [
            [
              "1-2",
              "You and each creature within 15 feet of you make a Dexterity saving throw, taking Force damage equal to {@dice 1d8} times the level of the triggering spell on a failed save or half as much damage on a successful one."
            ],
            [
              "3-7",
              "You and the triggering spell's caster form a telepathic link for 1 hour."
            ],
            [
              "8-10",
              "Gravity is reversed in a 15-foot-radius, 60-foot-tall {@variantrule Cylinder [Area of Effect]|XPHB|Cylinder} centered on you for 1 minute, per the {@spell Reverse Gravity|XPHB} spell."
            ],
            [
              "11-13",
              "You and the triggering spell's caster each make a Constitution saving throw. On a failed save, the creature has the {@condition Stunned|XPHB} condition until the end of its next turn."
            ],
            [
              "14-17",
              "You gain a +2 bonus to AC for 1 minute, potentially turning the triggering spell into a miss if it was a spell attack."
            ],
            [
              "18-19",
              "Any flammable, nonmagical object within 10 feet of the triggering spell's caster that isn't being worn or carried by another creature bursts into flame, takes {@damage 1d4} Fire damage, and is burning."
            ],
            [
              "20",
              "The triggering spell dissipates with no effect, and the action, {@variantrule Bonus Action|XPHB}, or {@variantrule Reaction|XPHB} used to cast it is wasted. If that spell was cast with a spell slot, the slot isn't expended."
            ]
          ],
          "type": "table",
          "caption": "Mythal-Touched Magic",
          "colLabels": [
            "1d20",
            "Effect"
          ],
          "colStyles": [
            "col-2 text-center",
            "col-10"
          ]
        }
      ]
    }
  ],
  "category": "G",
  "prerequisite": [
    {
      "level": 4
    }
  ]
}