Mark of Passage

FeatEFAp. 412024
Prerequisite
campaign: Eberron, exclusiveFeatCategory: D
Category
D

You gain the following benefits.

Courier's Speed

Your Speed increases by 5 feet.

Intuitive Motion

When you make a Strength (Athletics) or Dexterity (Acrobatics) check, you can roll 1d4 and add the number rolled to the ability check.

Magical Passage

You always have the Misty Step spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat).

Spells of the Mark

If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Passage Spells table are added to that feature's spell list.

Raw data
{
  "name": "Mark of Passage",
  "page": 41,
  "__prop": "feat",
  "source": "EFA",
  "entries": [
    "You gain the following benefits.",
    {
      "name": "Courier's Speed",
      "type": "entries",
      "entries": [
        "Your {@variantrule Speed|XPHB} increases by 5 feet."
      ]
    },
    {
      "name": "Intuitive Motion",
      "type": "entries",
      "entries": [
        "When you make a Strength ({@skill Athletics|XPHB}) or Dexterity ({@skill Acrobatics|XPHB}) check, you can roll {@dice 1d4} and add the number rolled to the ability check."
      ]
    },
    {
      "name": "Magical Passage",
      "type": "entries",
      "entries": [
        "You always have the {@spell Misty Step|XPHB} spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a {@variantrule Long Rest|XPHB}. You can also cast it using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat)."
      ]
    },
    {
      "name": "Spells of the Mark",
      "type": "entries",
      "entries": [
        "If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Passage Spells table are added to that feature's spell list.",
        {
          "rows": [
            [
              "1",
              "{@spell Expeditious Retreat|XPHB}, {@spell Jump|XPHB}"
            ],
            [
              "2",
              "{@spell Find Steed|XPHB}, {@spell Pass without Trace|XPHB}"
            ],
            [
              "3",
              "{@spell Blink|XPHB}, {@spell Phantom Steed|XPHB}"
            ],
            [
              "4",
              "{@spell Dimension Door|XPHB}, {@spell Freedom of Movement|XPHB}"
            ],
            [
              "5",
              "{@spell Teleportation Circle|XPHB}"
            ]
          ],
          "type": "table",
          "caption": "Mark of Passage Spells",
          "colLabels": [
            "Spell Level",
            "Spells"
          ],
          "colStyles": [
            "col-2 text-center",
            "col-10"
          ]
        }
      ]
    }
  ],
  "category": "D",
  "traitTags": [
    "Speed"
  ],
  "prerequisite": [
    {
      "campaign": [
        "Eberron"
      ],
      "exclusiveFeatCategory": [
        "D"
      ]
    }
  ],
  "hasFluffImages": true,
  "additionalSpells": [
    {
      "ability": {
        "choose": [
          "int",
          "wis",
          "cha"
        ]
      },
      "expanded": {
        "s1": [
          "expeditious retreat|xphb",
          "jump|xphb"
        ],
        "s2": [
          "find steed|xphb",
          "pass without trace|xphb"
        ],
        "s3": [
          "blink|xphb",
          "phantom steed|xphb"
        ],
        "s4": [
          "dimension door|xphb",
          "freedom of movement|xphb"
        ],
        "s5": [
          "teleportation circle|xphb"
        ]
      },
      "prepared": {
        "_": {
          "daily": {
            "1": [
              "misty step|xphb"
            ]
          }
        }
      }
    }
  ]
}