Familiar Keeper

FeatValdaSpire242014
Ability
choose 1 of INT/WIS/CHA
Prerequisite
level: 4
Category
G

Find Familiar

You always have the Find Familiar spell prepared. Additionally, you can cast it as a Magic action without expending a spell slot or Material components. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat). Once you cast the spell using this benefit, you can't do so again until you finish a Long Rest.

Expanded Options

When you cast Find Familiar, you can choose one of the normal forms for your familiar or one of the following special forms: Imp, Pseudodragon, Quasit, Sphinx of Wonder, or Sprite.

Familiar Distraction

When a creature within 5 feet of your familiar makes an attack roll, you can take a Reaction to command your familiar to give the attack Disadvantage. You impose Disadvantage in this way a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest.

Raw data
{
  "name": "Familiar Keeper",
  "__prop": "feat",
  "source": "ValdaSpire24",
  "ability": [
    {
      "choose": {
        "from": [
          "int",
          "wis",
          "cha"
        ]
      }
    }
  ],
  "entries": [
    {
      "name": "Find Familiar",
      "type": "entries",
      "entries": [
        "You always have the {@spell Find Familiar|XPHB} spell prepared. Additionally, you can cast it as a {@action Magic|XPHB} action without expending a spell slot or Material components. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat). Once you cast the spell using this benefit, you can't do so again until you finish a {@variantrule Long Rest|XPHB}."
      ]
    },
    {
      "name": "Expanded Options",
      "type": "entries",
      "entries": [
        "When you cast {@spell Find Familiar|XPHB}, you can choose one of the normal forms for your familiar or one of the following special forms: {@creature Imp|XMM}, {@creature Pseudodragon|XMM}, {@creature Quasit|XMM}, {@creature Sphinx of Wonder|XMM}, or {@creature Sprite|XMM}."
      ]
    },
    {
      "name": "Familiar Distraction",
      "type": "entries",
      "entries": [
        "When a creature within 5 feet of your familiar makes an attack roll, you can take a {@variantrule Reaction|XPHB} to command your familiar to give the attack {@variantrule Disadvantage|XPHB}. You impose {@variantrule Disadvantage|XPHB} in this way a number of times equal to your {@variantrule Proficiency|XPHB|Proficiency Bonus}, and you regain all expended uses when you finish a {@variantrule Long Rest|XPHB}."
      ]
    }
  ],
  "category": "G",
  "prerequisite": [
    {
      "level": 4
    }
  ],
  "additionalSpells": [
    {
      "ability": "inherit",
      "prepared": {
        "_": {
          "daily": {
            "1e": [
              "find familiar|xphb"
            ]
          }
        }
      }
    }
  ]
}