Séance Parlor

Bastion facilityRHW2024

The veil between the world of the living and the dead grows thin in a Séance Parlor.

Research: Fortune Telling

When you issue the Research order to this facility, you commission its hireling to read your fortune by casting bones, interpreting tea leaves, performing a tarokka reading, or using some other means. After your fortune is read, you gain Heroic Inspiration. You can't gain this benefit again until you finish a Long Rest.

Speak with Dead

After spending a Long Rest in your Séance Parlor, you can cast Speak with Dead immediately without expending a spell slot or needing Material components. When you cast it in this way, you can target any deceased creature whose name you know, as long as you have a piece of its remains (such as ashes or a bone) or an object that was important to the creature in life (such as a brooch or signature weapon). The target speaks through an implement in the Séance Room such as a crystal ball or spirit board.

Raw data
{
  "name": "Séance Parlor",
  "level": 5,
  "space": [
    "cramped"
  ],
  "__prop": "facility",
  "orders": [
    "research"
  ],
  "source": "RHW",
  "entries": [
    "The veil between the world of the living and the dead grows thin in a Séance Parlor.",
    {
      "name": "Research: Fortune Telling",
      "type": "entries",
      "entries": [
        "When you issue the Research order to this facility, you commission its hireling to read your fortune by casting bones, interpreting tea leaves, performing a tarokka reading, or using some other means. After your fortune is read, you gain {@variantrule Heroic Inspiration|XPHB}. You can't gain this benefit again until you finish a Long Rest."
      ]
    },
    {
      "name": "Speak with Dead",
      "type": "entries",
      "entries": [
        "After spending a Long Rest in your Séance Parlor, you can cast {@spell Speak with Dead|XPHB} immediately without expending a spell slot or needing Material components. When you cast it in this way, you can target any deceased creature whose name you know, as long as you have a piece of its remains (such as ashes or a bone) or an object that was important to the creature in life (such as a brooch or signature weapon). The target speaks through an implement in the Séance Room such as a crystal ball or spirit board."
      ]
    }
  ],
  "hirelings": [
    {
      "exact": 1
    }
  ],
  "facilityType": "special",
  "hasFluffImages": true
}