Greenhouse

Bastion facilityXDMGp. 3412024

A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate.

Fruit of Restoration

One plant in your Greenhouse has three magical fruits growing on it. Any creature that eats one of these fruits gains the benefit of a Lesser Restoration spell. Fruits that aren't eaten within 24 hours of being picked lose their magic. The plant replaces all picked fruits daily at dawn, and it can't be transplanted without killing it.

Harvest Options

When you issue the Harvest order to this facility, choose one of the following options:

  • Harvest:. Healing Herbs. You commission the facility's hireling to create a Potion of Healing (greater) made from healing herbs. The work takes 7 days and costs no money.
  • Harvest:. Poison. You commission the facility's hireling to extract one application of a poison from rare plants or fungi. Choose the type of poison from the following options: Assassin's Blood, Malice, Pale Tincture, or Truth Serum. See "Poison" in chapter 3 for each poison's effect. Once harvested, the poison can be contained in a vial. The work takes 7 days and costs no money.
Raw data
{
  "name": "Greenhouse",
  "page": 341,
  "level": 9,
  "space": [
    "roomy"
  ],
  "__prop": "facility",
  "orders": [
    "harvest"
  ],
  "source": "XDMG",
  "entries": [
    "A Greenhouse is an enclosure where rare plants and fungi are nurtured in a controlled climate.",
    {
      "name": "Fruit of Restoration",
      "type": "entries",
      "entries": [
        "One plant in your Greenhouse has three magical fruits growing on it. Any creature that eats one of these fruits gains the benefit of a {@spell Lesser Restoration|XPHB} spell. Fruits that aren't eaten within 24 hours of being picked lose their magic. The plant replaces all picked fruits daily at dawn, and it can't be transplanted without killing it."
      ]
    },
    {
      "name": "Harvest Options",
      "type": "entries",
      "entries": [
        "When you issue the {@book Harvest|XDMG|7|Harvest} order to this facility, choose one of the following options:",
        {
          "type": "list",
          "items": [
            {
              "name": "Harvest:",
              "type": "item",
              "entry": "Healing Herbs. You commission the facility's hireling to create a {@item Potion of Greater Healing|XDMG|Potion of Healing (greater)} made from healing herbs. The work takes 7 days and costs no money."
            },
            {
              "name": "Harvest:",
              "type": "item",
              "entry": "Poison. You commission the facility's hireling to extract one application of a poison from rare plants or fungi. Choose the type of poison from the following options: {@item Assassin's Blood|XDMG}, {@item Malice|XDMG}, {@item Pale Tincture|XDMG}, or {@item Truth Serum|XDMG}. See \"{@book Poison|XDMG|2|Poison}\" in {@book chapter 3|XDMG|2} for each poison's effect. Once harvested, the poison can be contained in a vial. The work takes 7 days and costs no money."
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "hirelings": [
    {
      "exact": 1
    }
  ],
  "facilityType": "special"
}