Sylvan Forest

Encounter tableDMGp. 862014
RollResult
21 displacer beast
31 gnoll pack lord and 2d4 gnolls
41d4 gnolls and 2d4 hyenas
5A grove of burned trees. Characters searching the area and succeeding on a DC 10 Wisdom (Survival) check find gnoll tracks. Following the tracks for 1d4 hours leads to an encounter with gnolls, or the discovery of dead gnolls with elven arrows sticking out of their flea-ridden corpses.
61 giant owl
7An ivy-covered statue of an elven deity or hero.
81 dryad (50%) or 1d4 satyrs (50%)
91d4 centaurs
102d4 scouts (elves). One scout carries a horn and can use its action to blow it. If the horn is blown within the forest, roll on this table again. If the result indicates a monster encounter, the indicated monster or monsters arrive in 1d4 minutes. New arrivals other than gnolls, hyenas, owlbears, and displacer beasts are friendly toward the scouts.
112d4 pixies (50%) or 2d4 sprites (50%)
121 owlbear
131d4 elks (75%) or 1 giant elk (25%)
141d4 blink dogs
15A magical plant with 2d4 glowing berries. A creature that ingests a berry becomes invisible for 1 hour, or until it attacks or casts a spell. Once picked, a berry loses its magic after 12 hours. Berries regrow at midnight, but if all its berries are picked, the plant becomes nonmagical and grows no more berries.
16An elven tune carried on a gentle breeze
171d4 orange (75%) or blue (25%) faerie dragons
181 druid (elf). The druid is initially indifferent toward the party but becomes friendly if the characters agree to rid the forest of its gnoll infestation.
191 treant. The treant is friendly if the party includes one or more elves or is accompanied by a visible fey creature. The treant is hostile if the characters are carrying open flames. Otherwise, it is indifferent and doesn't announce its presence as the characters pass by.
201 unicorn
Raw data
{
  "name": "Sylvan Forest",
  "page": 86,
  "source": "DMG",
  "tables": [
    {
      "table": [
        {
          "max": 2,
          "min": 2,
          "result": "1 {@creature displacer beast}"
        },
        {
          "max": 3,
          "min": 3,
          "result": "1 {@creature gnoll pack lord} and {@dice 2d4} {@creature gnoll||gnolls}"
        },
        {
          "max": 4,
          "min": 4,
          "result": "{@dice 1d4} {@creature gnoll||gnolls} and {@dice 2d4} {@creature hyena||hyenas}"
        },
        {
          "max": 5,
          "min": 5,
          "result": "A grove of burned trees. Characters searching the area and succeeding on a {@dc 10} Wisdom ({@skill Survival}) check find {@creature gnoll} tracks. Following the tracks for {@dice 1d4} hours leads to an encounter with {@creature gnoll||gnolls}, or the discovery of dead {@creature gnoll||gnolls} with elven arrows sticking out of their flea-ridden corpses."
        },
        {
          "max": 6,
          "min": 6,
          "result": "1 {@creature giant owl}"
        },
        {
          "max": 7,
          "min": 7,
          "result": "An ivy-covered statue of an elven deity or hero."
        },
        {
          "max": 8,
          "min": 8,
          "result": "1 {@creature dryad} (50%) or {@dice 1d4} {@creature satyr||satyrs} (50%)"
        },
        {
          "max": 9,
          "min": 9,
          "result": "{@dice 1d4} {@creature centaur||centaurs}"
        },
        {
          "max": 10,
          "min": 10,
          "result": "{@dice 2d4} {@creature scout||scouts} (elves). One {@creature scout} carries a horn and can use its action to blow it. If the horn is blown within the forest, roll on this table again. If the result indicates a monster encounter, the indicated monster or monsters arrive in {@dice 1d4} minutes. New arrivals other than {@creature gnoll||gnolls}, {@creature hyena||hyenas}, {@creature owlbear||owlbears}, and {@creature displacer beast||displacer beasts} are friendly toward the {@creature scout||scouts}."
        },
        {
          "max": 11,
          "min": 11,
          "result": "{@dice 2d4} {@creature pixie||pixies} (50%) or {@dice 2d4} {@creature sprite||sprites} (50%)"
        },
        {
          "max": 12,
          "min": 12,
          "result": "1 {@creature owlbear}"
        },
        {
          "max": 13,
          "min": 13,
          "result": "{@dice 1d4} {@creature elk||elks} (75%) or 1 {@creature giant elk} (25%)"
        },
        {
          "max": 14,
          "min": 14,
          "result": "{@dice 1d4} {@creature blink dog||blink dogs}"
        },
        {
          "max": 15,
          "min": 15,
          "result": "A magical plant with {@dice 2d4} glowing berries. A creature that ingests a berry becomes {@condition invisible} for 1 hour, or until it attacks or casts a spell. Once picked, a berry loses its magic after 12 hours. Berries regrow at midnight, but if all its berries are picked, the plant becomes nonmagical and grows no more berries."
        },
        {
          "max": 16,
          "min": 16,
          "result": "An elven tune carried on a gentle breeze"
        },
        {
          "max": 17,
          "min": 17,
          "result": "{@dice 1d4} {@creature Faerie Dragon (Orange)||orange} (75%) or {@creature Faerie Dragon (Blue)||blue} (25%) faerie dragons"
        },
        {
          "max": 18,
          "min": 18,
          "result": "1 {@creature druid} (elf). The {@creature druid} is initially indifferent toward the party but becomes friendly if the characters agree to rid the forest of its gnoll infestation."
        },
        {
          "max": 19,
          "min": 19,
          "result": "1 {@creature treant}. The {@creature treant} is friendly if the party includes one or more elves or is accompanied by a visible fey creature. The {@creature treant} is hostile if the characters are carrying open flames. Otherwise, it is indifferent and doesn't announce its presence as the characters pass by."
        },
        {
          "max": 20,
          "min": 20,
          "result": "1 {@creature unicorn}"
        }
      ],
      "diceExpression": "d12 + d8"
    }
  ]
}