Forgotten Realms Encounters

Encounter tableFRAiF2024

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{
  "name": "Forgotten Realms Encounters",
  "source": "FRAiF",
  "tables": [
    {
      "page": 221,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "A {@creature Mage Apprentice|XMM} and their {@creature Shield Guardian|XMM} seek an answer to a difficult magical puzzle."
        },
        {
          "max": 2,
          "min": 2,
          "result": "{@dice 2d4} {@creature Guard|XMM|Guards} interrogate passersby."
        },
        {
          "max": 3,
          "min": 3,
          "result": "A popular {@creature Gladiator|XMM} seeks challengers to publicly demonstrate the gladiator's might."
        },
        {
          "max": 4,
          "min": 4,
          "result": "An {@creature Assassin|XMM} asks the characters pointed questions about a nearby establishment."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A {@creature Noble|XMM} suggests the characters secure an invitation to a party at Eomane House (see \"{@book Blood Night|FRAiF|6|Blood Night}\" later in this chapter)."
        },
        {
          "max": 6,
          "min": 6,
          "result": "A {@creature Doppelganger|XMM} merchant is offloading stolen weapons at a suspiciously low price."
        },
        {
          "max": 7,
          "min": 7,
          "result": "{@dice 2d4} {@creature Performer|XMM|Performers} hold an impromptu street show while their {@creature Spy|XMM} ally picks pockets."
        },
        {
          "max": 8,
          "min": 8,
          "result": "{@dice 1d3} {@creature Priest Acolyte|XMM|Priest Acolytes} of Oghma peddle tickets to a lecture at the Unrolling Scroll."
        },
        {
          "max": 9,
          "min": 9,
          "result": "An old sailor suggests that the Harborhands crew at the dock needs aid (see \"{@book Tide of Teeth|FRAiF|6|Tide of Teeth}\" later in this chapter)."
        },
        {
          "max": 10,
          "min": 10,
          "result": "A disguised {@creature Lamia|XMM} bookseller and its {@dice 2d4} {@creature Jackalwere|XMM} minions promise rare tomes that guarantee entry into Candlekeep."
        },
        {
          "max": 11,
          "min": 11,
          "result": "{@dice 2d4} {@creature Pirate|XMM|Pirates} on shore leave start a fight."
        },
        {
          "max": 12,
          "min": 12,
          "result": "{@dice 1d4} {@creature Druid|XMM|Druids} rail against recent public works that have devastated a local park."
        },
        {
          "max": 13,
          "min": 13,
          "result": "Two {@creature Cultist Fanatic|XMM|Cultist Fanatics} devoted to Myrkul hide blanket-covered corpses in an empty shed."
        },
        {
          "max": 14,
          "min": 14,
          "result": "A {@creature Tough Boss|XMM} and {@dice 1d4} {@creature Tough|XMM|Toughs} shake down a shopkeeper behind on protection payments."
        },
        {
          "max": 15,
          "min": 15,
          "result": "{@dice 2d6} Flaming Fist members (one is a {@creature Warrior Veteran|XMM}, the others are {@creature Warrior Infantry|XMM}) berate citizens about a recent robbery."
        },
        {
          "max": 16,
          "min": 16,
          "result": "A merchant ({@creature Noble|XMM}) specializing in {@item Mechanical Wonder|FRAiF|Mechanical Wonders} sends the characters to meet the clever clock-worker Flurn Eightspoke (see \"{@book Clockwork Memories|FRAiF|6|Clockwork Memories}\" later in this chapter)."
        },
        {
          "max": 17,
          "min": 17,
          "result": "A {@creature Swarm of Rats|XMM} surges from an alley where {@dice 1d6} {@creature Wererat|XMM|Wererats} wait to ambush wealthy travelers distracted by the swarm."
        },
        {
          "max": 18,
          "min": 18,
          "result": "An {@creature Otyugh|XMM} lumbers from a sewer entrance, enraged at a recent civic initiative to sluice clean water through its home."
        },
        {
          "max": 19,
          "min": 19,
          "result": "{@dice 2d4} {@creature Commoner|XMM|Commoners} share drinks in celebration of their crew's recent good fortune."
        },
        {
          "max": 20,
          "min": 20,
          "result": "{@dice 1d4} {@creature Noble|XMM|Nobles} spill out of one of Cottle's carriages, unsure how they've suddenly arrived in such a disreputable part of town."
        }
      ],
      "caption": "Baldur's Gate Encounters",
      "diceExpression": "1d20"
    },
    {
      "page": 155,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "The party spots an oasis out of their way. However, the oasis is a mirage."
        },
        {
          "max": 2,
          "min": 2,
          "result": "An {@creature Ankheg|XMM} lair is buried in the sand nearby."
        },
        {
          "max": 3,
          "min": 3,
          "result": "Light rain falls. Overnight, the desert blooms with rare flora potentially useful in crafting magic items or working high magic."
        },
        {
          "max": 4,
          "min": 4,
          "result": "{@dice 1d6} {@creature Gnoll Warrior|XMM|Gnoll Warriors} riding {@creature Giant Hyena|XMM|Giant Hyenas} seek prisoners."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A Calim sandstorm is coming! (See \"{@book Environmental Effects|FRAiF|4|Environmental Effects}\" earlier in this chapter.)"
        },
        {
          "max": 6,
          "min": 6,
          "result": "{@dice 3d6} {@creature Bandit|XMM|Bandits}, led by a {@creature Bandit Captain|XMM}, rob any travelers they meet. They ride {@creature Camel|XMM|Camels}."
        },
        {
          "max": 7,
          "min": 7,
          "result": "A {@creature Druid|XMM} leads {@b {@dice 2d6}} {@creature Scout|XMM|Scouts} on a pilgrimage."
        },
        {
          "max": 8,
          "min": 8,
          "result": "The party stumbles on the corpses of {@b {@dice 1d4}} unfortunate travelers. The desiccated corpses rise as {@creature Mummy|XMM|Mummies} when night falls."
        },
        {
          "max": 9,
          "min": 9,
          "result": "The party spots the crest of a {@creature Bulette|XMM} as the creature hunts for prey."
        },
        {
          "max": 10,
          "min": 10,
          "result": "An oasis surrounded by detailed sculptures has a masked attendant who's a {@creature Medusa|XMM}."
        },
        {
          "max": 11,
          "min": 11,
          "result": "The party spots a temple to a deity such as Chauntea, Ilmater, or Selûne. Long abandoned, it's protected by a {@creature Guardian Naga|XMM}."
        },
        {
          "max": 12,
          "min": 12,
          "result": "A Cult of the Dragon expedition including a {@creature Mage|XMM}, a {@creature Death Cultist|XMM}, and {@b {@dice 2d4}} {@creature Cultist|XMM|Cultists} are traveling to a far-off {@creature Ancient Blue Dragon|XMM} who wants to become a {@creature dracolich|XMM}."
        },
        {
          "max": 13,
          "min": 13,
          "result": "A caravan bound for the nearest settlement wants to hire the party for protection."
        },
        {
          "max": 14,
          "min": 14,
          "result": "{@dice 2d4} Kochar ({@creature Scout|XMM|Scouts}) make temporary camp. They are peaceful and exchange news."
        },
        {
          "max": 15,
          "min": 15,
          "result": "Scattered bones hint at a hidden treasure vault—it's home to a {@creature Sphinx of Secrets|XMM} that ambushes trespassers."
        },
        {
          "max": 16,
          "min": 16,
          "result": "A wandering {@creature Archmage|XMM} seeks forgotten lore."
        },
        {
          "max": 17,
          "min": 17,
          "result": "An {@creature Efreeti|XMM} and its attendants, an {@creature Elemental Cultist|XMM} and {@b {@dice 2d4}} {@creature Cultist|XMM|Cultists}, camp nearby."
        },
        {
          "max": 18,
          "min": 18,
          "result": "The party wanders into the ruins of an ancient city swallowed by the desert. It is now the lair of an {@creature Ancient Blue Dragon|XMM}."
        },
        {
          "max": 19,
          "min": 19,
          "result": "The exoskeleton of a long-dead purple worm has become a temporary shelter for {@b {@dice 2d6}} {@creature Commoner|XMM|Commoners}."
        },
        {
          "max": 20,
          "min": 20,
          "result": "The city of {@book Miziltep|FRAiF|4|Miziltep} flies by in the distance."
        }
      ],
      "caption": "Calim Desert Encounters",
      "diceExpression": "1d20"
    },
    {
      "page": 156,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "Sultana Songal, in disguise as a simple scholar, asks the party for news from afar."
        },
        {
          "max": 2,
          "min": 2,
          "result": "An {@creature Adult Gold Dragon|XMM} disguised as a charismatic aristocrat seeks its stolen hoard."
        },
        {
          "max": 3,
          "min": 3,
          "result": "Four {@creature Priest Acolyte|XMM|Priest Acolytes}, led by a {@creature Priest|XMM}, carry the statue of a deity through the street."
        },
        {
          "max": 4,
          "min": 4,
          "result": "A crew of {@b {@dice 2d6}} {@creature Pirate|XMM|Pirates} gets kicked out of a tavern and staggers drunkenly into the party."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A merchant offers exactly the magic item one of the party has been looking for."
        },
        {
          "max": 6,
          "min": 6,
          "result": "Construction workers cry for help when the scaffolding around a nearby temple breaks, leaving them hanging above the ground."
        },
        {
          "max": 7,
          "min": 7,
          "result": "An {@creature Archmage|XMM} accompanied by {@b {@dice 1d4}} {@creature Earth Elemental|XMM|Earth Elementals} rudely insists the party get out of the road and let them pass."
        },
        {
          "max": 8,
          "min": 8,
          "result": "A {@creature Chasme|XMM} flies overhead, chased by Zeraphi on {@item Carpet of Flying|XDMG|Carpets of Flying}."
        },
        {
          "max": 9,
          "min": 9,
          "result": "An {@creature Assassin|XMM} on a rooftop stalks a {@creature Noble|XMM}."
        },
        {
          "max": 10,
          "min": 10,
          "result": "A portal to Sigil opens in the street, and an {@creature Empyrean|XMM} emerges."
        },
        {
          "max": 11,
          "min": 11,
          "result": "A {@item Mechanical Wonder|FRAiF} (domestic) chases an escaped pet."
        },
        {
          "max": 12,
          "min": 12,
          "result": "A {@creature Noble|XMM} recruits the adventurers for an urgent matter that requires great discretion."
        },
        {
          "max": 13,
          "min": 13,
          "result": "A {@creature Commoner|XMM} hosts a con game in the street, challenging tourists to identify where they've hidden a (fake) jewel."
        },
        {
          "max": 14,
          "min": 14,
          "result": "{@dice 2d4} Kochar ({@creature Scout|XMM|Scouts}) compete in an archery contest."
        },
        {
          "max": 15,
          "min": 15,
          "result": "An angry genie emerges from a nearby shop. Everyone gives them a wide berth."
        },
        {
          "max": 16,
          "min": 16,
          "result": "A {@item Mechanical Wonder|FRAiF} (flying) has lost its way and falls in the party's path."
        },
        {
          "max": 17,
          "min": 17,
          "result": "A {@creature Mage|XMM} using a {@item Mechanical Wonder|FRAiF} (mobility) barters with a merchant for rare spell components."
        },
        {
          "max": 18,
          "min": 18,
          "result": "A gnome engineer asks the party to field-test an experimental tunneling vehicle."
        },
        {
          "max": 19,
          "min": 19,
          "result": "Deryan Kaya instructs six aspiring inventors on the latest {@item Mechanical Wonder|FRAiF|Mechanical Wonders}."
        },
        {
          "max": 20,
          "min": 20,
          "result": "Sultana Songal, with guards and attendants, floats through the city in a magic litter."
        }
      ],
      "caption": "Calimport Encounters",
      "diceExpression": "1d20"
    },
    {
      "page": 85,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "A healing spring lies in a grove sacred to elven gods. A creature that drinks from the spring regains {@dice 1d8} Hit Points but can benefit from the spring only once a day."
        },
        {
          "max": 2,
          "min": 2,
          "result": "An abandoned animal den provides shelter."
        },
        {
          "max": 3,
          "min": 3,
          "result": "A pack of {@dice 2d4} {@creature Wolf|XMM|Wolves} follows the party, ambushing the characters when they are distracted."
        },
        {
          "max": 4,
          "min": 4,
          "result": "{@dice 1d6} {@creature Goblin Warrior|XMM|Goblin Warriors} riding {@creature Worg|XMM|Worgs} hunt for easy prey."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A {@creature Dryad|XMM} observes the party. If the characters respect the forest, the dryad approaches."
        },
        {
          "max": 6,
          "min": 6,
          "result": "Two {@creature Displacer Beast|XMM|Displacer Beasts} ambush the party."
        },
        {
          "max": 7,
          "min": 7,
          "result": "{@dice 2d4} {@creature Gnoll Warrior|XMM|Gnoll Warriors} prowl a dilapidated cabin with hidden treasure inside."
        },
        {
          "max": 8,
          "min": 8,
          "result": "An elf {@creature Scout Captain|XMM} and {@dice 2d4} {@creature Scout|XMM|Scouts} patrol the forest and observe the party from hiding."
        },
        {
          "max": 9,
          "min": 9,
          "result": "A {@creature Shambling Mound|XMM} created by {@book Moander's|FRAiF|2|Moander, God of Rot} corruption fights any living thing it sees."
        },
        {
          "max": 10,
          "min": 10,
          "result": "The characters enter the territory of a {@creature Primeval Owlbear|XMM}. If left alone, it ignores them."
        },
        {
          "max": 11,
          "min": 11,
          "result": "{@dice 3d6} {@creature Skeleton|XMM|Skeletons} climb from their mass grave and begin combat."
        },
        {
          "max": 12,
          "min": 12,
          "result": "A {@creature Mage|XMM} with two {@creature Warrior Veteran|XMM} bodyguards search ruins for treasure. If the party looks vulnerable, they initiate combat."
        },
        {
          "max": 13,
          "min": 13,
          "result": "The party has stumbled into the hunting ground of a {@creature Young Green Dragon|XMM}."
        },
        {
          "max": 14,
          "min": 14,
          "result": "Ancient crypts are now home to a {@creature Ghast Gravecaller|XMM} and {@dice 2d6} {@creature Ghoul|XMM|Ghouls}."
        },
        {
          "max": 15,
          "min": 15,
          "result": "The party enters a rotten grove where a {@creature Spore of Moander|FRAiF} grows."
        },
        {
          "max": 16,
          "min": 16,
          "result": "A {@creature Nycaloth|XMM} leads {@dice 2d4} {@creature Mezzoloth|XMM|Mezzoloths} on a hunt."
        },
        {
          "max": 17,
          "min": 17,
          "result": "A {@creature Lich|XMM} and {@dice 2d4} {@creature Death Cultist|XMM|Death Cultists} search the ruins for lost magical secrets."
        },
        {
          "max": 18,
          "min": 18,
          "result": "A Zhentarim {@creature Assassin|XMM} hides from the law."
        },
        {
          "max": 19,
          "min": 19,
          "result": "A tree warped by magic and corruption has become a {@creature Gulthias Blight|XMM}."
        },
        {
          "max": 20,
          "min": 20,
          "result": "An elf {@creature Archmage|XMM} and {@creature Questing Knight|XMM} are trying to recover a family heirloom."
        }
      ],
      "caption": "Cormanthor Encounters",
      "diceExpression": "1d20"
    },
    {
      "page": 186,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "{@dice 2d4} {@creature Bullywug Warrior|XMM|Bullywug Warriors} try to climb up the side of the ship and loot it of valuables."
        },
        {
          "max": 2,
          "min": 2,
          "result": "{@dice 1d4} {@creature Hunter Shark|XMM|Hunter Sharks} begin following the ship."
        },
        {
          "max": 3,
          "min": 3,
          "result": "{@dice 1d6} {@creature Merfolk Skirmisher|XMM|Merfolk Skirmishers} investigate the ship."
        },
        {
          "max": 4,
          "min": 4,
          "result": "A pod of {@dice 3d10} {@creature Killer Whale|XMM|Killer Whales} races the ship."
        },
        {
          "max": 5,
          "min": 5,
          "result": "One of the characters spots a bottle bobbing in the sea not far from the ship. Inside is a message and a map (see \"{@book Message in a Bottle|FRAiF|5|Message in a Bottle}\" later in this chapter)."
        },
        {
          "max": 6,
          "min": 6,
          "result": "A {@creature Noble|XMM} clings to a piece of driftwood."
        },
        {
          "max": 7,
          "min": 7,
          "result": "A Ffolk merchant vessel bound for the Sword Coast hails the characters and offers to trade."
        },
        {
          "max": 8,
          "min": 8,
          "result": "A Norlander whaling ship approaches to ask if anyone has seen whales nearby."
        },
        {
          "max": 9,
          "min": 9,
          "result": "The ship enters an area of Rusted Sea (see \"Moonshaes Terrain\")."
        },
        {
          "max": 10,
          "min": 10,
          "result": "{@dice 2d4} {@creature Sahuagin Warrior|XMM|Sahuagin Warriors} riding {@creature Reef Shark|XMM|Reef Sharks} spot the ship. They follow and try to sneak aboard."
        },
        {
          "max": 11,
          "min": 11,
          "result": "A pack of {@dice 1d4} {@creature Plesiosaurus|XMM|Plesiosauruses} closes on the ship and tries to sink it."
        },
        {
          "max": 12,
          "min": 12,
          "result": "The characters spot the wreckage of a trading vessel that hit a hidden sandbar (see \"{@book Wreck of the Silverhand|FRAiF|5|Wreck of the Silverhand}\" later in this chapter)."
        },
        {
          "max": 13,
          "min": 13,
          "result": "A {@creature Giant Shark|XMM} ambushes the ship."
        },
        {
          "max": 14,
          "min": 14,
          "result": "The characters spot an {@creature Archelon|XMM}. It ignores them unless attacked."
        },
        {
          "max": 15,
          "min": 15,
          "result": "The ship passes an island where {@dice 1d6} {@creature Pirate|XMM|Pirates} led by a {@creature Pirate Captain|XMM} have been left behind after a mutiny. The pirates hail the characters and pretend to be stranded travelers."
        },
        {
          "max": 16,
          "min": 16,
          "result": "A Norlander longship crewed by fifty {@creature Guard|XMM|Guards} armed with battleaxes and led by a {@creature Berserker Commander|XMM} searches for a ship to capture or a coastal settlement to raid."
        },
        {
          "max": 17,
          "min": 17,
          "result": "{@dice 1d6} {@creature Frost Giant|XMM|Frost Giants} living on a passing island pelt the ship with stones."
        },
        {
          "max": 18,
          "min": 18,
          "result": "A {@creature Storm Giant|XMM} strides along the sea floor on its way to Maelstrom."
        },
        {
          "max": 19,
          "min": 19,
          "result": "A {@creature Dragon Turtle|XMM} sleeps half submerged as the ship passes. It might be mistaken for a small island."
        },
        {
          "max": 20,
          "min": 20,
          "result": "The ship sails near the lair of a {@creature Kraken|XMM}."
        }
      ],
      "caption": "Sea of Moonshae Encounters",
      "diceExpression": "1d20"
    },
    {
      "page": 123,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "The characters stumble on bile lichen."
        },
        {
          "max": 2,
          "min": 2,
          "result": "A follower of Seer Echomorne insists the characters come and hear their dooms."
        },
        {
          "max": 3,
          "min": 3,
          "result": "Three {@creature Imp|XMM|Imps} from Caer-Dineval ambush the characters."
        },
        {
          "max": 4,
          "min": 4,
          "result": "Two Zhentarim {@creature Tough|XMM|Toughs} try to intimidate the characters into giving up their gold and gear."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A bloodcursed {@creature Berserker|XMM} from {@book Dougan's Hole|FRAiF|3|Dougan's Hole} fights the characters."
        },
        {
          "max": 6,
          "min": 6,
          "result": "The characters discover a ritually murdered corpse, sacrificed to Auril."
        },
        {
          "max": 7,
          "min": 7,
          "result": "A {@creature Priest|XMM} of Tempus, drunk on honey mead, mistakes the characters for old enemies."
        },
        {
          "max": 8,
          "min": 8,
          "result": "A character discovers a piece of chardalyn, through which Zlan whispers to them alone."
        },
        {
          "max": 9,
          "min": 9,
          "result": "Twelve {@creature Frost Giant|XMM|Frost Giants} on {@creature Mammoth|XMM|Mammoths} approach the gates, demanding the party be sent out."
        },
        {
          "max": 10,
          "min": 10,
          "result": "Mind flayers speak through the voices of every person in town, announcing that the Great Thawing is nearly complete."
        }
      ],
      "caption": "Ten-Towns Encounters",
      "diceExpression": "1d10"
    },
    {
      "page": 123,
      "table": [
        {
          "max": 1,
          "min": 1,
          "result": "A pack of six {@creature Wolf|XMM|Wolves} hunts the characters."
        },
        {
          "max": 2,
          "min": 2,
          "result": "The characters come across a Reghed camp."
        },
        {
          "max": 3,
          "min": 3,
          "result": "Weird lights flicker at night from the ruins of a giant settlement buried in the snow."
        },
        {
          "max": 4,
          "min": 4,
          "result": "An earthquake shakes the ground, and a new steam vent opens at the characters' feet."
        },
        {
          "max": 5,
          "min": 5,
          "result": "A {@creature Remorhaz|XMM} begins combat with a dwarf's bones and armor stuck in its teeth."
        },
        {
          "max": 6,
          "min": 6,
          "result": "An {@creature Elemental Cultist|XMM} stalks the characters, seeking to take away their light, heat, and food."
        },
        {
          "max": 7,
          "min": 7,
          "result": "An {@creature Adult White Dragon|XMM} circles overhead."
        },
        {
          "max": 8,
          "min": 8,
          "result": "Psychic emanations from deep under the ice trouble the character's sleep."
        },
        {
          "max": 9,
          "min": 9,
          "result": "A group of {@dice 2d6} {@creature Tough|XMM|Toughs} from the {@book Reghed Glacier|FRAiF|3|Reghed Glacier} spots the characters and approaches."
        },
        {
          "max": 10,
          "min": 10,
          "result": "A character falls through thin ice into a mind flayer colony that lies just below the surface."
        }
      ],
      "caption": "Wilderness Encounters",
      "diceExpression": "1d10"
    }
  ]
}