Silvanus

DeityFRHoFp. 1212024

Silvanus, god of wild nature, is closely associated with forests, mountains, and plains. In truth, Silvanus represents the entirety of nature: deserts as well as forests, sharks as much as deer. In legends he commands other nature deities, dealing out rewards and punishments to them as he sees fit.

Interpretations of Silvanus's personality vary wildly. Many see him as a vengeful god, looking with aloof disgust on the inhabitants of Faerûn as a shopkeeper regards an infestation of rats. However, worshipers of Silvanus believe that Silvanus doesn't hold people in disdain but rather wishes to maintain the balance of nature. Wilderness is brutally fair when it comes to matters of life and death, and so is the Oak Father.

Whenever he wishes, Silvanus can bring the natural world to sentient life, with streams finding their own courses and trees uprooting to walk around. When he needs to communicate directly with his followers, he sends a Dryad, Treant, or Twig Blight as a divine messenger.

Druids make up most of Silvanus's following. His creed dictates that nature's glory must be preserved not merely because nature is beautiful, but because wild nature is the true state of the world. Nature refreshes and revitalizes the mortal soul, giving breath to the world. His faithful oppose the expansion of settlements into wild places and consider the excessive consumption of natural resources to be not only wasteful but blasphemous.

The oak leaf is Silvanus's symbol, and villagers might dedicate a grove of oaks nearby as a shrine to him. In places where oak trees don't grow, an oak leaf etched into the bark of another kind of tree signifies a sacred site. Official temples to Silvanus are few and far between and likely to be hidden away in the depths of a forest rather than in a bustling urban center.

Silvanus tasks his Chosen with presiding over a forest, a desert, a lake, or another natural region. Some develop spiritual relationships with their assigned domain, not unlike a dryad's link to its sanctuary. When their domain flourishes, these Chosen become invigorated; when it suffers or comes under attack, they feel the pain.

Raw data
{
  "name": "Silvanus",
  "page": 121,
  "plane": "The Outlands",
  "title": "God of wild nature",
  "__prop": "deity",
  "source": "FRHoF",
  "entries": [
    "Silvanus, god of wild nature, is closely associated with forests, mountains, and plains. In truth, Silvanus represents the entirety of nature: deserts as well as forests, sharks as much as deer. In legends he commands other nature deities, dealing out rewards and punishments to them as he sees fit.",
    "Interpretations of Silvanus's personality vary wildly. Many see him as a vengeful god, looking with aloof disgust on the inhabitants of Faerûn as a shopkeeper regards an infestation of rats. However, worshipers of Silvanus believe that Silvanus doesn't hold people in disdain but rather wishes to maintain the balance of nature. Wilderness is brutally fair when it comes to matters of life and death, and so is the Oak Father.",
    "Whenever he wishes, Silvanus can bring the natural world to sentient life, with streams finding their own courses and trees uprooting to walk around. When he needs to communicate directly with his followers, he sends a {@creature Dryad|XMM}, {@creature Treant|XMM}, or {@creature Twig Blight|XMM} as a divine messenger.",
    "Druids make up most of Silvanus's following. His creed dictates that nature's glory must be preserved not merely because nature is beautiful, but because wild nature is the true state of the world. {@skill Nature|XPHB} refreshes and revitalizes the mortal soul, giving breath to the world. His faithful oppose the expansion of settlements into wild places and consider the excessive consumption of natural resources to be not only wasteful but blasphemous.",
    "The oak leaf is Silvanus's symbol, and villagers might dedicate a grove of oaks nearby as a shrine to him. In places where oak trees don't grow, an oak leaf etched into the bark of another kind of tree signifies a sacred site. Official temples to Silvanus are few and far between and likely to be hidden away in the depths of a forest rather than in a bustling urban center.",
    "Silvanus tasks his Chosen with presiding over a forest, a desert, a lake, or another natural region. Some develop spiritual relationships with their assigned domain, not unlike a dryad's link to its sanctuary. When their domain flourishes, these Chosen become invigorated; when it suffers or comes under attack, they feel the pain."
  ],
  "altNames": [
    "Oak Father",
    "The Old Oak",
    "Old Father Tree"
  ],
  "pantheon": "Faerûnian",
  "symbolImg": {
    "href": {
      "path": "deities/FRHoF/Silvanus.webp",
      "type": "internal"
    },
    "type": "image",
    "width": 850,
    "credit": "Clint Lockwood",
    "height": 1197
  },
  "worshipers": "Barbarians, Druids, Rangers, wood elves",
  "_isEnhanced": true,
  "previousVersions": [
    {
      "name": "Silvanus",
      "page": 21,
      "title": "God of wild nature",
      "__prop": "deity",
      "source": "SCAG",
      "symbol": "Oak leaf",
      "domains": [
        "Nature"
      ],
      "entries": [
        "Silvanus represents the entirety of nature, deserts as well as forests, sharks as much as deer. But folk in the North, who contend with the dangers of forests, mountains, and plains, see Silvanus more as a god of those places. Silvanus is thought of as a grim and severe father figure who metes out flood and drought, fire and ice, and life and death in the wilderness. In legends he often commands other nature deities, dealing out rewards and punishments to them as is fitting.",
        "Nature and its impartial fairness is central to the dogma of Silvanus's faith. His priests seek to know the total situation, to view the macrocosm; their viewpoint isn't confined to one person's or one nation's idea of what is best. The loss of a farming community to goblin raids is a tragedy for some, but the event provides an opportunity for the wilderness to grow up and make the land fertile again, which in turn provides new challenges for those who would return to tame it.",
        "The creed of Silvanus dictates that nature's glory must be preserved not merely because nature is beautiful, but because wild nature is the true state of the world. Its expanses refresh and revitalize the mortal soul, and give breath to all the world. Many of his faithful oppose the expansion of settlements into wild places, and consider excessive consumption of natural resources to be not only wasteful but blasphemous.",
        "Silvanus often receives veneration from travelers in wild lands, explorers, and residents of rural communities far from the protection of a local lord or a great city. The oak leaf is Silvanus's symbol, and a grove of oak trees within a village or on its outskirts is often dedicated as a shrine to him. In rural places where oak trees don't grow, an oak leaf etched into the bark of another kind of tree signifies a sacred site."
      ],
      "altNames": [
        "Oak Father",
        "The Old Oak",
        "Old Father Tree"
      ],
      "pantheon": "Faerûnian",
      "alignment": [
        "N"
      ],
      "symbolImg": {
        "href": {
          "path": "deities/SCAG/Symbol of Silvanus.webp",
          "type": "internal"
        },
        "type": "image"
      },
      "_isEnhanced": true,
      "isReprinted": true,
      "previousVersions": [
        {
          "srd": true,
          "name": "Silvanus",
          "page": 294,
          "title": "God of wild nature",
          "__prop": "deity",
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          "symbol": "Oak leaf",
          "domains": [
            "Nature"
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          "pantheon": "Forgotten Realms",
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          "basicRules": true,
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    {
      "srd": true,
      "name": "Silvanus",
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      "title": "God of wild nature",
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}