Ritualist

Class featureValdaSpire242014Investigator

You have learned to cast Rituals to overcome supernatural threats.

Grimoire

Your Rituals are recorded in a grimoire, a Tiny object that weighs 3 pounds and contains 100 pages. You determine the grimoire's appearance and materials.

The grimoire starts with four level 1 Investigator spells of your choice. Detect Magic, Heroism, Memorize, and Transient Bulwark are recommended.

Whenever you gain an Investigator level after 1, you can add two Investigator spells of your choice to your grimoire. The Ritual Level column on the Investigator Feature table shows the maximum level of a spell you can add to your grimoire.

Ritual Casting

You can cast any spell as a Ritual if that spell has the Ritual tag and the spell is in your grimoire. You must read from the book to cast a spell in this way. You can't cast spells that are in your grimoire except as Rituals, unless you've learned them by other means.

Bonus Rituals

You can treat specific spells as if they have the Ritual tag, allowing you to add them to your grimoire and cast them as Rituals. These spells are marked in the Investigator Spells list.

Spellcasting Ability

Intelligence is your spellcasting ability for your Investigator spells.

Raw data
{
  "name": "Ritualist",
  "level": 1,
  "__prop": "classFeature",
  "source": "ValdaSpire24",
  "entries": [
    "You have learned to cast {@variantrule Ritual|XPHB|Rituals} to overcome supernatural threats.",
    {
      "type": "entries",
      "entries": [
        {
          "name": "Grimoire",
          "type": "entries",
          "entries": [
            "Your {@variantrule Ritual|XPHB|Rituals} are recorded in a grimoire, a Tiny object that weighs 3 pounds and contains 100 pages. You determine the grimoire's appearance and materials.",
            "The grimoire starts with four level 1 {@filter Investigator spells|spells|class=investigator (VSS'24)} of your choice. {@spell Detect Magic|XPHB}, {@spell Heroism|XPHB}, {@spell Memorize|ValdaSpire24}, and {@spell Transient Bulwark|ValdaSpire24} are recommended.",
            "Whenever you gain an Investigator level after 1, you can add two Investigator spells of your choice to your grimoire. The {@variantrule Ritual|XPHB} Level column on the Investigator Feature table shows the maximum level of a spell you can add to your grimoire."
          ]
        },
        {
          "name": "Ritual Casting",
          "type": "entries",
          "entries": [
            "You can cast any spell as a {@variantrule Ritual|XPHB} if that spell has the {@variantrule Ritual|XPHB} tag and the spell is in your grimoire. You must read from the book to cast a spell in this way. You can't cast spells that are in your grimoire except as {@variantrule Ritual|XPHB|Rituals}, unless you've learned them by other means."
          ]
        },
        {
          "name": "Bonus Rituals",
          "type": "entries",
          "entries": [
            "You can treat specific spells as if they have the {@variantrule Ritual|XPHB} tag, allowing you to add them to your grimoire and cast them as {@variantrule Ritual|XPHB|Rituals}. These spells are marked in the {@filter Investigator Spells list|spells|class=investigator (VSS'24)}."
          ]
        },
        {
          "name": "Spellcasting Ability",
          "type": "entries",
          "entries": [
            "Intelligence is your spellcasting ability for your Investigator spells."
          ]
        },
        {
          "name": "Expanding and Replacing a Grimoire",
          "type": "inset",
          "entries": [
            "The spells you add to your grimoire represent research into occult and supernatural threats, but you might find other spells during your adventures that you can add to your grimoire.",
            {
              "name": "Copying a Spell into the Grimoire",
              "type": "entries",
              "entries": [
                "When you find a level 1+ Investigator spell, you can copy it into your grimoire if it's of an eligible level and if you have time to copy it. For each level of the spell, the transcription takes 2 hours and costs 50 GP."
              ]
            },
            {
              "name": "Copying the Grimoire",
              "type": "entries",
              "entries": [
                "You can copy a spell from your grimoire into another book. This is like copying a new spell into your grimoire but faster, since you already know how to cast the spell. You need spend only 1 hour and 10 GP for each level of the copied spell.",
                "If you lose your grimoire, you can recall from memory a number of spells equal to your Investigator level and use the same procedure to transcribe the spells into a new grimoire. Filling out the remainder of the new book requires you to find new spells to do so. For this reason, many Investigators keep a backup grimoire."
              ]
            }
          ]
        }
      ]
    }
  ],
  "className": "Investigator",
  "classSource": "ValdaSpire24"
}