Divine Spark

Class featureXPHBp. 702024SRDCleric

As a Magic action, you point your Holy Symbol at another creature you can see within 30 feet of yourself and focus divine energy at it. Roll 1d8 and add your Wisdom modifier. You either restore Hit Points to the creature equal to that total or force the creature to make a Constitution saving throw. On a failed save, the creature takes Necrotic or Radiant damage (your choice) equal to that total. On a successful save, the creature takes half as much damage (round down).

You roll an additional d8 when you reach Cleric levels 7 (2d8), 13 (3d8), and 18 (4d8).

Raw data
{
  "name": "Divine Spark",
  "page": 70,
  "level": 2,
  "srd52": true,
  "__prop": "classFeature",
  "header": 2,
  "source": "XPHB",
  "entries": [
    "As a {@action Magic|XPHB} action, you point your {@item Holy Symbol|XPHB} at another creature you can see within 30 feet of yourself and focus divine energy at it. Roll {@dice 1d8} and add your Wisdom modifier. You either restore {@variantrule Hit Points|XPHB} to the creature equal to that total or force the creature to make a Constitution saving throw. On a failed save, the creature takes Necrotic or Radiant damage (your choice) equal to that total. On a successful save, the creature takes half as much damage (round down).",
    "You roll an additional {@dice d8} when you reach Cleric levels 7 ({@dice 2d8}), 13 ({@dice 3d8}), and 18 ({@dice 4d8})."
  ],
  "consumes": {
    "name": "Channel Divinity"
  },
  "className": "Cleric",
  "classSource": "XPHB",
  "basicRules2024": true
}