You can use musical notes or words of power to disrupt mind-influencing effects. If you or a creature within 30 feet of you fails a saving throw against an effect that applies the Charmed or Frightened condition, you can take a Reaction to cause the save to be rerolled, and the new roll has Advantage.
Countercharm
Raw data
{
"name": "Countercharm",
"page": 61,
"level": 7,
"srd52": true,
"__prop": "classFeature",
"source": "XPHB",
"entries": [
"You can use musical notes or words of power to disrupt mind-influencing effects. If you or a creature within 30 feet of you fails a saving throw against an effect that applies the {@condition Charmed|XPHB} or {@condition Frightened|XPHB} condition, you can take a {@variantrule Reaction|XPHB} to cause the save to be rerolled, and the new roll has {@variantrule Advantage|XPHB}."
],
"className": "Bard",
"classSource": "XPHB",
"basicRules2024": true
}