Sorcerer

ClassPHBp. 992014SRD
Hit die
d6
Saving throws
Constitution, Charisma
Spellcasting
Charisma
Caster progression
full
Subclass title
Sorcerous Origin
Weapons
dagger, dart, sling, quarterstaff, light crossbow
Skills
choose 2 from arcana, deception, insight, intimidation, persuasion, religion

Starting equipment

(a) a light crossbow and 20 bolts or (b) any simple weapon

(a) a component pouch or (b) an arcane focus

(a) a dungeoneer's pack or (b) an explorer's pack

Two daggers

Or start with 3d4 ร— 10 gp.

LevelSorcery Points
1โ€”
22
33
44
55
66
77
88
99
1010
1111
1212
1313
1414
1515
1616
1717
1818
1919
2020
LevelCantrips KnownSpells Known
142
243
344
455
556
657
758
859
9510
10611
11612
12612
13613
14613
15614
16614
17615
18615
19615
20615

Spell Slots per Spell Level

Level1st2nd3rd4th5th6th7th8th9th
12โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
23โ€”โ€”โ€”โ€”โ€”โ€”โ€”โ€”
342โ€”โ€”โ€”โ€”โ€”โ€”โ€”
443โ€”โ€”โ€”โ€”โ€”โ€”โ€”
5432โ€”โ€”โ€”โ€”โ€”โ€”
6433โ€”โ€”โ€”โ€”โ€”โ€”
74331โ€”โ€”โ€”โ€”โ€”
84332โ€”โ€”โ€”โ€”โ€”
943331โ€”โ€”โ€”โ€”
1043332โ€”โ€”โ€”โ€”
11433321โ€”โ€”โ€”
12433321โ€”โ€”โ€”
134333211โ€”โ€”
144333211โ€”โ€”
1543332111โ€”
1643332111โ€”
17433321111
18433331111
19433332111
20433332211

Multiclassing

Requirements
Charisma 13

Subclasses

Class features

Raw data
{
  "hd": {
    "faces": 6,
    "number": 1
  },
  "srd": true,
  "name": "Sorcerer",
  "page": 99,
  "__prop": "class",
  "source": "PHB",
  "edition": "classic",
  "hasFluff": true,
  "proficiency": [
    "con",
    "cha"
  ],
  "reprintedAs": [
    "Sorcerer|XPHB"
  ],
  "classFeatures": [
    [
      {
        "srd": true,
        "name": "Spellcasting",
        "page": 99,
        "type": "entries",
        "level": 1,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "An event in your past, or in the life of a parent or ancestor, left an indelible mark on you, infusing you with arcane magic. This font of magic, whatever its origin, fuels your spells. See {@book chapter 10|PHB|10} for the general rules of spellcasting and {@book chapter 11|PHB|11} for the {@filter sorcerer spell list|spells|class=sorcerer}.",
          {
            "name": "Cantrips",
            "type": "entries",
            "entries": [
              "At 1st level, you know four cantrips of your choice from the sorcerer spell list. You learn an additional sorcerer cantrip of your choice at 4th level and another at 10th level."
            ]
          },
          {
            "name": "Spell Slots",
            "type": "entries",
            "entries": [
              "The Sorcerer table shows how many spell slots you have to cast your {@filter sorcerer spells|spells|class=sorcerer} of 1st level and higher. To cast one of these sorcerer spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.",
              "For example, if you know the 1st-level spell {@spell burning hands} and have a 1st-level and a 2nd-level spell slot available, you can cast {@spell burning hands} using either slot."
            ]
          },
          {
            "name": "Spells Known of 1st Level and Higher",
            "type": "entries",
            "entries": [
              "You know two 1st-level spells of your choice from the sorcerer spell list.",
              "You learn an additional sorcerer spell of your choice at each level except 12th, 14th, 16th, 18th, 19th, and 20th. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.",
              "Additionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots."
            ]
          },
          {
            "name": "Spellcasting Ability",
            "type": "entries",
            "entries": [
              "Charisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.",
              {
                "name": "Spell",
                "type": "abilityDc",
                "attributes": [
                  "cha"
                ]
              },
              {
                "name": "Spell",
                "type": "abilityAttackMod",
                "attributes": [
                  "cha"
                ]
              }
            ]
          },
          {
            "name": "Spellcasting Focus",
            "type": "entries",
            "entries": [
              "You can use an {@item arcane focus|phb} as a spellcasting focus for your sorcerer spells."
            ]
          }
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Sorcerous Origin",
        "page": 99,
        "type": "entries",
        "level": 1,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Choose a sorcerous origin, which describes the source of your innate magical power, from the list of available origins.",
          "Your choice grants you features when you choose it at 1st level and again at 6th, 14th, and 18th level."
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Font of Magic",
        "page": 99,
        "type": "entries",
        "level": 2,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 2nd level, you tap into a deep wellspring of magic within yourself. This wellspring is represented by sorcery points, which allow you to create a variety of magical effects.",
          {
            "srd": true,
            "name": "Sorcery Points",
            "page": 99,
            "type": "entries",
            "level": 2,
            "__prop": "classFeature",
            "source": "PHB",
            "entries": [
              "You have 2 sorcery points, and you gain one additional point every time you level up, to a maximum of 20 at level 20. You can never have more sorcery points than shown on the table for your level. You regain all spent sorcery points when you finish a long rest."
            ],
            "className": "Sorcerer",
            "classSource": "PHB"
          },
          {
            "srd": true,
            "name": "Flexible Casting",
            "page": 99,
            "type": "entries",
            "level": 2,
            "__prop": "classFeature",
            "source": "PHB",
            "entries": [
              "You can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. You learn other ways to use your sorcery points as you reach higher levels.",
              {
                "name": "Creating Spell Slots",
                "type": "entries",
                "entries": [
                  "You can transform unexpended sorcery points into one spell slot as a bonus action on your turn. The created spell slots vanish at the end of a long rest. The Creating Spell Slots table shows the cost of creating a spell slot of a given level. You can create spell slots no higher in level than 5th.",
                  {
                    "rows": [
                      [
                        "1st",
                        "2"
                      ],
                      [
                        "2nd",
                        "3"
                      ],
                      [
                        "3rd",
                        "5"
                      ],
                      [
                        "4th",
                        "6"
                      ],
                      [
                        "5th",
                        "7"
                      ]
                    ],
                    "type": "table",
                    "caption": "Creating Spell Slots",
                    "colLabels": [
                      "Spell Slot Level",
                      "Sorcery Point Cost"
                    ],
                    "colStyles": [
                      "col-6 text-center",
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                  }
                ]
              },
              {
                "name": "Converting a Spell Slot to Sorcery Points",
                "type": "entries",
                "entries": [
                  "As a bonus action on your turn, you can expend one spell slot and gain a number of sorcery points equal to the slot's level."
                ]
              }
            ],
            "className": "Sorcerer",
            "classSource": "PHB"
          }
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Metamagic",
        "page": 99,
        "type": "entries",
        "level": 3,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the following Metamagic options of your choice. You gain another one at 10th and 17th level.",
          "You can use only one Metamagic option on a spell when you cast it, unless otherwise noted.",
          {
            "type": "options",
            "count": 2,
            "entries": [
              {
                "srd": true,
                "name": "Careful Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Charisma modifier (minimum of one creature). A chosen creature automatically succeeds on its saving throw against the spell."
                ],
                "consumes": {
                  "name": "Sorcery Point"
                },
                "reprintedAs": [
                  "Careful Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Distant Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you cast a spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell.",
                  "When you cast a spell that has a range of touch, you can spend 1 sorcery point to make the range of the spell 30 feet."
                ],
                "consumes": {
                  "name": "Sorcery Point"
                },
                "reprintedAs": [
                  "Distant Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Empowered Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls.",
                  "You can use Empowered Spell even if you have already used a different Metamagic option during the casting of the spell."
                ],
                "consumes": {
                  "name": "Sorcery Point"
                },
                "reprintedAs": [
                  "Empowered Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Extended Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you cast a spell that has a duration of 1 minute or longer, you can spend 1 sorcery point to double its duration, to a maximum duration of 24 hours."
                ],
                "consumes": {
                  "name": "Sorcery Point",
                  "amount": 1
                },
                "reprintedAs": [
                  "Extended Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Heightened Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 3 Sorcery Points}",
                  "When you cast a spell that forces a creature to make a saving throw to resist its effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell."
                ],
                "consumes": {
                  "name": "Sorcery Point",
                  "amount": 3
                },
                "reprintedAs": [
                  "Heightened Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Quickened Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 2 Sorcery Points}",
                  "When you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting."
                ],
                "consumes": {
                  "name": "Sorcery Point",
                  "amount": 2
                },
                "reprintedAs": [
                  "Quickened Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Subtle Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you cast a spell, you can spend 1 sorcery point to cast it without any somatic or verbal components."
                ],
                "consumes": {
                  "name": "Sorcery Point"
                },
                "reprintedAs": [
                  "Subtle Spell|XPHB"
                ]
              },
              {
                "srd": true,
                "name": "Twinned Spell",
                "page": 102,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "PHB",
                "entries": [
                  "{@i Cost: 1โ€“9 Sorcery Points}",
                  "When you cast a spell that targets only one creature and doesn't have a range of self, you can spend a number of sorcery points equal to the spell's level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).",
                  "To be eligible, a spell must be incapable of targeting more than one creature at the spell's current level. For example, {@spell magic missile} and {@spell scorching ray} aren't eligible, but {@spell ray of frost} and {@spell chromatic orb} are."
                ],
                "consumes": {
                  "name": "Sorcery Point",
                  "amountMax": 9,
                  "amountMin": 1
                },
                "reprintedAs": [
                  "Twinned Spell|XPHB"
                ]
              }
            ]
          }
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      },
      {
        "name": "Metamagic Options",
        "page": 65,
        "type": "entries",
        "level": 3,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 3rd-level sorcerer {@variantrule optional class features|tce|optional feature}}",
          "When you choose Metamagic options, you have access to the following additional options.",
          {
            "type": "options",
            "entries": [
              {
                "name": "Seeking Spell",
                "page": 66,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "TCE",
                "entries": [
                  "{@i Cost: 2 Sorcery Points}",
                  "If you make an attack roll for a spell and miss, you can spend 2 sorcery points to reroll the {@dice d20}, and you must use the new roll.",
                  "You can use Seeking Spell even if you have already used a different Metamagic option during the casting of the spell."
                ],
                "consumes": {
                  "name": "Sorcery Point",
                  "amount": 2
                },
                "reprintedAs": [
                  "Seeking Spell|XPHB"
                ],
                "isClassFeatureVariant": true
              },
              {
                "name": "Transmuted Spell",
                "page": 66,
                "type": "entries",
                "__prop": "optionalfeature",
                "source": "TCE",
                "entries": [
                  "{@i Cost: 1 Sorcery Point}",
                  "When you cast a spell that deals a type of damage from the following list, you can spend 1 sorcery point to change that damage type to one of the other listed types: acid, cold, fire, lightning, poison, thunder."
                ],
                "consumes": {
                  "name": "Sorcery Point"
                },
                "reprintedAs": [
                  "Transmuted Spell|XPHB"
                ],
                "isClassFeatureVariant": true
              }
            ]
          }
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 99,
        "type": "entries",
        "level": 4,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      },
      {
        "name": "Sorcerous Versatility",
        "page": 65,
        "type": "entries",
        "level": 4,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 4th-level sorcerer {@variantrule optional class features|tce|optional feature}}",
          "Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can do one of the following, representing the magic within you flowing in new ways:",
          {
            "type": "list",
            "items": [
              "Replace one of the options you chose for the Metamagic feature with a different {@filter Metamagic option|optionalfeatures|Feature Type=MM} available to you.",
              "Replace one cantrip you learned from this class's Spellcasting feature with another cantrip from the {@filter sorcerer spell list|spells|level=0|class=Sorcerer}."
            ]
          }
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "name": "Magical Guidance",
        "page": 65,
        "type": "entries",
        "level": 5,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 5th-level sorcerer {@variantrule optional class features|tce|optional feature}}",
          "You can tap into your inner wellspring of magic to try to conjure success from failure. When you make an ability check that fails, you can spend 1 sorcery point to reroll the {@dice d20}, and you must use the new roll, potentially turning the failure into a success."
        ],
        "consumes": {
          "name": "Sorcery Point"
        },
        "className": "Sorcerer",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Sorcerous Origin feature",
        "page": 99,
        "type": "entries",
        "level": 6,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 6th level, you gain a feature granted by your Sorcerous Origin."
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 99,
        "type": "entries",
        "level": 8,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [],
    [
      {
        "srd": true,
        "name": "Metamagic",
        "page": 99,
        "type": "entries",
        "level": 10,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 10th level, you learn an additional metamagic option."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 99,
        "type": "entries",
        "level": 12,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [],
    [
      {
        "srd": true,
        "name": "Sorcerous Origin feature",
        "page": 99,
        "type": "entries",
        "level": 14,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 14th level, you gain a feature granted by your Sorcerous Origin."
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 99,
        "type": "entries",
        "level": 16,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Metamagic",
        "page": 99,
        "type": "entries",
        "level": 17,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 17th level, you learn an additional metamagic option."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Sorcerous Origin feature",
        "page": 99,
        "type": "entries",
        "level": 18,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 18th level, you gain a feature granted by your Sorcerous Origin."
        ],
        "className": "Sorcerer",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 99,
        "type": "entries",
        "level": 19,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Sorcerous Restoration",
        "page": 99,
        "type": "entries",
        "level": 20,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 20th level, you regain 4 expended sorcery points whenever you finish a short rest."
        ],
        "className": "Sorcerer",
        "classSource": "PHB"
      }
    ]
  ],
  "multiclassing": {
    "requirements": {
      "cha": 13
    }
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  "subclassTitle": "Sorcerous Origin",
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          20
        ]
      ],
      "colLabels": [
        "Sorcery Points"
      ]
    },
    {
      "rows": [
        [
          4,
          2
        ],
        [
          4,
          3
        ],
        [
          4,
          4
        ],
        [
          5,
          5
        ],
        [
          5,
          6
        ],
        [
          5,
          7
        ],
        [
          5,
          8
        ],
        [
          5,
          9
        ],
        [
          5,
          10
        ],
        [
          6,
          11
        ],
        [
          6,
          12
        ],
        [
          6,
          12
        ],
        [
          6,
          13
        ],
        [
          6,
          13
        ],
        [
          6,
          14
        ],
        [
          6,
          14
        ],
        [
          6,
          15
        ],
        [
          6,
          15
        ],
        [
          6,
          15
        ],
        [
          6,
          15
        ]
      ],
      "colLabels": [
        "{@filter Cantrips Known|spells|level=0|class=sorcerer}",
        "{@filter Spells Known|spells|class=sorcerer}"
      ]
    },
    {
      "title": "Spell Slots per Spell Level",
      "colLabels": [
        "{@filter 1st|spells|level=1|class=sorcerer}",
        "{@filter 2nd|spells|level=2|class=sorcerer}",
        "{@filter 3rd|spells|level=3|class=sorcerer}",
        "{@filter 4th|spells|level=4|class=sorcerer}",
        "{@filter 5th|spells|level=5|class=sorcerer}",
        "{@filter 6th|spells|level=6|class=sorcerer}",
        "{@filter 7th|spells|level=7|class=sorcerer}",
        "{@filter 8th|spells|level=8|class=sorcerer}",
        "{@filter 9th|spells|level=9|class=sorcerer}"
      ],
      "rowsSpellProgression": [
        [
          2,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          3,
          0,
          0,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          2,
          0,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          0,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          2,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          0,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          1,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          2,
          0,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          1,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          0,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          0,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          1,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          1,
          0,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          1,
          1,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          1,
          1,
          0
        ],
        [
          4,
          3,
          3,
          3,
          2,
          1,
          1,
          1,
          1
        ],
        [
          4,
          3,
          3,
          3,
          3,
          1,
          1,
          1,
          1
        ],
        [
          4,
          3,
          3,
          3,
          3,
          2,
          1,
          1,
          1
        ],
        [
          4,
          3,
          3,
          3,
          3,
          2,
          2,
          1,
          1
        ]
      ]
    }
  ],
  "casterProgression": "full",
  "startingEquipment": {
    "default": [
      "(a) a {@item light crossbow|phb} and {@item crossbow bolts (20)|phb|20 bolts} or (b) any {@filter simple weapon|items|source=phb|category=basic|type=simple weapon}",
      "(a) a {@item component pouch|phb} or (b) an {@item arcane focus|phb}",
      "(a) a {@item dungeoneer's pack|phb} or (b) an {@item explorer's pack|phb}",
      "Two {@item dagger|phb|daggers}"
    ],
    "defaultData": [
      {
        "a": [
          "light crossbow|phb",
          "crossbow bolts (20)|phb"
        ],
        "b": [
          {
            "equipmentType": "weaponSimple"
          }
        ]
      },
      {
        "a": [
          "component pouch|phb"
        ],
        "b": [
          {
            "equipmentType": "focusSpellcastingArcane"
          }
        ]
      },
      {
        "a": [
          "dungeoneer's pack|phb"
        ],
        "b": [
          "explorer's pack|phb"
        ]
      },
      {
        "_": [
          {
            "item": "dagger|phb",
            "quantity": 2
          }
        ]
      }
    ],
    "goldAlternative": "{@dice 3d4 ร— 10|3d4 ร— 10|Starting Gold}",
    "additionalFromBackground": true
  },
  "cantripProgression": [
    4,
    4,
    4,
    5,
    5,
    5,
    5,
    5,
    5,
    6,
    6,
    6,
    6,
    6,
    6,
    6,
    6,
    6,
    6,
    6
  ],
  "spellcastingAbility": "cha",
  "startingProficiencies": {
    "skills": [
      {
        "choose": {
          "from": [
            "arcana",
            "deception",
            "insight",
            "intimidation",
            "persuasion",
            "religion"
          ],
          "count": 2
        }
      }
    ],
    "weapons": [
      "{@item dagger|phb|daggers}",
      "{@item dart|phb|darts}",
      "{@item sling|phb|slings}",
      "{@item quarterstaff|phb|quarterstaffs}",
      "{@item light crossbow|phb|light crossbows}"
    ]
  },
  "spellsKnownProgression": [
    2,
    3,
    4,
    5,
    6,
    7,
    8,
    9,
    10,
    11,
    12,
    12,
    13,
    13,
    14,
    14,
    15,
    15,
    15,
    15
  ],
  "optionalfeatureProgression": [
    {
      "name": "Metamagic",
      "featureType": [
        "MM"
      ],
      "progression": {
        "3": 2,
        "10": 3,
        "17": 4
      }
    }
  ]
}