Monk

ClassPHBp. 762014SRD
Hit die
d8
Saving throws
Strength, Dexterity
Subclass title
Monastic Tradition
Weapons
simple, shortsword
Tools
any one type of artisan's tools or any one musical instrument of your choice
Skills
choose 2 from acrobatics, athletics, history, insight, religion, stealth

Starting equipment

(a) a shortsword or (b) any simple weapon

(a) a dungeoneer's pack or (b) an explorer's pack

10 darts

Or start with 5d4 gp.

LevelMartial ArtsKi PointsUnarmored Movement
11d4โ€”+0 ft.
21d42+10 ft.
31d43+10 ft.
41d44+10 ft.
51d65+10 ft.
61d66+15 ft.
71d67+15 ft.
81d68+15 ft.
91d69+15 ft.
101d610+20 ft.
111d811+20 ft.
121d812+20 ft.
131d813+20 ft.
141d814+25 ft.
151d815+25 ft.
161d816+25 ft.
171d1017+25 ft.
181d1018+30 ft.
191d1019+30 ft.
201d1020+30 ft.

Multiclassing

Requirements
Dexterity 13, Wisdom 13
Proficiencies gained
simple, shortsword

Subclasses

Class features

Raw data
{
  "hd": {
    "faces": 8,
    "number": 1
  },
  "srd": true,
  "name": "Monk",
  "page": 76,
  "__prop": "class",
  "source": "PHB",
  "edition": "classic",
  "hasFluff": true,
  "proficiency": [
    "str",
    "dex"
  ],
  "reprintedAs": [
    "Monk|XPHB"
  ],
  "classFeatures": [
    [
      {
        "srd": true,
        "name": "Unarmored Defense",
        "page": 76,
        "type": "entries",
        "level": 1,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Beginning at 1st level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Martial Arts",
        "page": 76,
        "type": "entries",
        "level": 1,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Your practice of martial arts gives you mastery of combat styles that use unarmed strikes and monk weapons, which are {@item shortsword|phb|shortswords} and any {@filter simple melee weapons that don't have the two-handed or heavy property|items|source=phb|category=basic|type=simple weapon;melee weapon=sand|property=!heavy;!two-handed}.",
          "You gain the following benefits while you are unarmed or wielding only monk weapons and you aren't wearing armor or wielding a {@item shield|phb}.",
          {
            "type": "list",
            "items": [
              "You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.",
              "You can roll a {@dice d4} in place of the normal damage of your unarmed strike or monk weapon. This die changes as you gain monk levels, as shown in the Martial Arts column of the Monk table.",
              "When you use the {@action Attack} action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the {@action Attack} action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven't already taken a bonus action this turn."
            ]
          },
          "Certain monasteries use specialized forms of the monk weapons. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter, straighter blade (called a kama)."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Ki",
        "page": 76,
        "type": "entries",
        "level": 2,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 2nd level, your training allows you to harness the mystic energy of ki. Your access to this energy is represented by a number of ki points. Your monk level determines the number of points you have, as shown in the Ki Points column of the Monk table.",
          "You can spend these points to fuel various ki features. You start knowing three such features: Flurry of Blows, Patient Defense, and Step of the Wind. You learn more ki features as you gain levels in this class.",
          "When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You must spend at least 30 minutes of the rest meditating to regain your ki points.",
          "Some of your ki features require your target to make a saving throw to resist the feature's effects. The saving throw DC is calculated as follows:",
          {
            "name": "Ki",
            "type": "abilityDc",
            "attributes": [
              "wis"
            ]
          },
          {
            "type": "entries",
            "entries": [
              {
                "srd": true,
                "name": "Flurry of Blows",
                "page": 76,
                "type": "entries",
                "level": 2,
                "__prop": "classFeature",
                "source": "PHB",
                "entries": [
                  "Immediately after you take the {@action Attack} action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action."
                ],
                "consumes": {
                  "name": "Ki"
                },
                "className": "Monk",
                "classSource": "PHB"
              },
              {
                "srd": true,
                "name": "Patient Defense",
                "page": 76,
                "type": "entries",
                "level": 2,
                "__prop": "classFeature",
                "source": "PHB",
                "entries": [
                  "You can spend 1 ki point to take the {@action Dodge} action as a bonus action on your turn."
                ],
                "consumes": {
                  "name": "Ki"
                },
                "className": "Monk",
                "classSource": "PHB"
              },
              {
                "srd": true,
                "name": "Step of the Wind",
                "page": 76,
                "type": "entries",
                "level": 2,
                "__prop": "classFeature",
                "source": "PHB",
                "entries": [
                  "You can spend 1 ki point to take the {@action Disengage} or {@action Dash} action as a bonus action on your turn, and your jump distance is doubled for the turn."
                ],
                "consumes": {
                  "name": "Ki"
                },
                "className": "Monk",
                "classSource": "PHB"
              }
            ]
          }
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "name": "Dedicated Weapon",
        "page": 48,
        "type": "entries",
        "level": 2,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 2nd-level monk {@variantrule optional class features|tce|optional feature}}",
          "You train yourself to use a variety of weapons as monk weapons, not just simple melee weapons and shortswords. Whenever you finish a short or long rest, you can touch one weapon, focus your ki on it, and then count that weapon as a monk weapon until you use this feature again.",
          "The chosen weapon must meet these criteria:",
          {
            "type": "list",
            "items": [
              "The weapon must be a {@filter simple or martial weapon|items|source=phb|category=basic|type=martial weapon;simple weapon|property=!heavy;!special}.",
              "You must be proficient with it.",
              "It must lack the heavy and special properties."
            ]
          }
        ],
        "className": "Monk",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      },
      {
        "srd": true,
        "name": "Unarmored Movement",
        "page": 76,
        "type": "entries",
        "level": 2,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 2nd level, your speed increases by 10 feet while you are not wearing armor or wielding a shield. This bonus increases when you reach certain monk levels, as shown in the Monk table.",
          "At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during the move."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Deflect Missiles",
        "page": 76,
        "type": "entries",
        "level": 3,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 3rd level, you can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by {@dice 1d10} + your Dexterity modifier + your monk level.",
          "If you reduce the damage to 0, you can catch the missile if it is small enough for you to hold in one hand and you have at least one hand free. If you catch a missile in this way, you can spend 1 ki point to make a ranged attack (range 20/60 feet) with the weapon or piece of ammunition you just caught, as part of the same reaction. You make this attack with proficiency, regardless of your weapon proficiencies, and the missile counts as a monk weapon for the attack."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Monastic Tradition",
        "page": 76,
        "type": "entries",
        "level": 3,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 3rd level, you commit yourself to a monastic tradition, chosen from the list of available traditions. Your tradition grants you features at 3rd level and again at 6th, 11th, and 17th level."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "gainSubclassFeature": true
      },
      {
        "name": "Ki-Fueled Attack",
        "page": 48,
        "type": "entries",
        "level": 3,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 3rd-level monk {@variantrule optional class features|tce|optional feature}}",
          "If you spend 1 ki point or more as part of your action on your turn, you can make one attack with an unarmed strike or a monk weapon as a bonus action before the end of the turn."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 76,
        "type": "entries",
        "level": 4,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 4th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Slow Fall",
        "page": 76,
        "type": "entries",
        "level": 4,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Beginning at 4th level, you can use your reaction when you fall to reduce any falling damage you take by an amount equal to five times your monk level."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "name": "Quickened Healing",
        "page": 48,
        "type": "entries",
        "level": 4,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 4th-level monk {@variantrule optional class features|tce|optional feature}}",
          "As an action, you can spend 2 ki points and roll a Martial Arts die. You regain a number of hit points equal to the number rolled plus your proficiency bonus."
        ],
        "consumes": {
          "name": "Ki",
          "amount": 2
        },
        "className": "Monk",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Extra Attack",
        "page": 76,
        "type": "entries",
        "level": 5,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Beginning at 5th level, you can attack twice, instead of once, whenever you take the {@action Attack} action on your turn."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Stunning Strike",
        "page": 76,
        "type": "entries",
        "level": 5,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 5th level, you can interfere with the flow of ki in an opponent's body. When you hit another creature with a melee weapon attack, you can spend 1 ki point to attempt a stunning strike. The target must succeed on a Constitution saving throw or be {@condition stunned} until the end of your next turn."
        ],
        "consumes": {
          "name": "Ki",
          "amount": 1
        },
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "name": "Focused Aim",
        "page": 48,
        "type": "entries",
        "level": 5,
        "__prop": "classFeature",
        "source": "TCE",
        "entries": [
          "{@i 5th-level monk {@variantrule optional class features|tce|optional feature}}",
          "When you miss with an attack roll, you can spend 1 to 3 ki points to increase your attack roll by 2 for each of these ki points you spend, potentially turning the miss into a hit."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "isClassFeatureVariant": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Ki-Empowered Strikes",
        "page": 76,
        "type": "entries",
        "level": 6,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 6th level, your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Monastic Tradition feature",
        "page": 76,
        "type": "entries",
        "level": 6,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 6th level, you gain one feature granted by your Monastic Tradition."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Evasion",
        "page": 76,
        "type": "entries",
        "level": 7,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 7th level, your instinctive agility lets you dodge out of the way of certain area effects, such as a blue dragon's lightning breath or a {@spell fireball} spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail."
        ],
        "className": "Monk",
        "classSource": "PHB"
      },
      {
        "srd": true,
        "name": "Stillness of Mind",
        "page": 76,
        "type": "entries",
        "level": 7,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 7th level, you can use your action to end one effect on yourself that is causing you to be {@condition charmed} or {@condition frightened}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 76,
        "type": "entries",
        "level": 8,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 8th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Unarmored Movement improvement",
        "page": 76,
        "type": "entries",
        "level": 9,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during the move."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Purity of Body",
        "page": 76,
        "type": "entries",
        "level": 10,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 10th level, your mastery of the ki flowing through you makes you immune to disease and poison."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Monastic Tradition feature",
        "page": 76,
        "type": "entries",
        "level": 11,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 11th level, you gain one feature granted by your Monastic Tradition."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 76,
        "type": "entries",
        "level": 12,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 12th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Tongue of the Sun and Moon",
        "page": 76,
        "type": "entries",
        "level": 13,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Starting at 13th level, you learn to touch the ki of other minds so that you understand all spoken languages. Moreover, any creature that can understand a language can understand what you say."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Diamond Soul",
        "page": 76,
        "type": "entries",
        "level": 14,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Beginning at 14th level, your mastery of ki grants you proficiency in all saving throws.",
          "Additionally, whenever you make a saving throw and fail, you can spend 1 ki point to reroll it and take the second result."
        ],
        "consumes": {
          "name": "Ki",
          "amount": 1
        },
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Timeless Body",
        "page": 76,
        "type": "entries",
        "level": 15,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 15th level, your ki sustains you so that you suffer none of the frailty of old age, and you can't be aged magically. You can still die of old age, however. In addition, you no longer need food or water."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 76,
        "type": "entries",
        "level": 16,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 16th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Monastic Tradition feature",
        "page": 76,
        "type": "entries",
        "level": 17,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 17th level, you gain one feature granted by your Monastic Tradition."
        ],
        "className": "Monk",
        "classSource": "PHB",
        "gainSubclassFeature": true
      }
    ],
    [
      {
        "srd": true,
        "name": "Empty Body",
        "page": 76,
        "type": "entries",
        "level": 18,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "Beginning at 18th level, you can use your action to spend 4 ki points to become {@condition invisible} for 1 minute. During that time, you also have resistance to all damage but force damage.",
          "Additionally, you can spend 8 ki points to cast the {@spell astral projection} spell, without needing material components. When you do so, you can't take any other creatures with you."
        ],
        "consumes": {
          "name": "Ki",
          "amount": 4
        },
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Ability Score Improvement",
        "page": 76,
        "type": "entries",
        "level": 19,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "When you reach 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.",
          "If your DM allows the use of feats, you may instead take a {@5etools feat|feats.html}."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ],
    [
      {
        "srd": true,
        "name": "Perfect Self",
        "page": 76,
        "type": "entries",
        "level": 20,
        "__prop": "classFeature",
        "source": "PHB",
        "entries": [
          "At 20th level, when you roll for initiative and have no ki points remaining, you regain 4 ki points."
        ],
        "className": "Monk",
        "classSource": "PHB"
      }
    ]
  ],
  "multiclassing": {
    "requirements": {
      "dex": 13,
      "wis": 13
    },
    "proficienciesGained": {
      "weapons": [
        "simple",
        "{@item shortsword|phb|shortswords}"
      ]
    }
  },
  "subclassTitle": "Monastic Tradition",
  "hasFluffImages": true,
  "classTableGroups": [
    {
      "rows": [
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            "type": "dice",
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            "rollable": true
          },
          9,
          {
            "type": "bonusSpeed",
            "value": 15
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 6,
                "number": 1
              }
            ],
            "rollable": true
          },
          10,
          {
            "type": "bonusSpeed",
            "value": 20
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          11,
          {
            "type": "bonusSpeed",
            "value": 20
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          12,
          {
            "type": "bonusSpeed",
            "value": 20
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          13,
          {
            "type": "bonusSpeed",
            "value": 20
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          14,
          {
            "type": "bonusSpeed",
            "value": 25
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          15,
          {
            "type": "bonusSpeed",
            "value": 25
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 8,
                "number": 1
              }
            ],
            "rollable": true
          },
          16,
          {
            "type": "bonusSpeed",
            "value": 25
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 10,
                "number": 1
              }
            ],
            "rollable": true
          },
          17,
          {
            "type": "bonusSpeed",
            "value": 25
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 10,
                "number": 1
              }
            ],
            "rollable": true
          },
          18,
          {
            "type": "bonusSpeed",
            "value": 30
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 10,
                "number": 1
              }
            ],
            "rollable": true
          },
          19,
          {
            "type": "bonusSpeed",
            "value": 30
          }
        ],
        [
          {
            "type": "dice",
            "toRoll": [
              {
                "faces": 10,
                "number": 1
              }
            ],
            "rollable": true
          },
          20,
          {
            "type": "bonusSpeed",
            "value": 30
          }
        ]
      ],
      "colLabels": [
        "Martial Arts",
        "Ki Points",
        "Unarmored Movement"
      ]
    }
  ],
  "startingEquipment": {
    "default": [
      "(a) a {@item shortsword|phb} or (b) any {@filter simple weapon|items|source=phb|category=basic|type=simple weapon}",
      "(a) a {@item dungeoneer's pack|phb} or (b) an {@item explorer's pack|phb}",
      "10 {@item dart|phb|darts}"
    ],
    "defaultData": [
      {
        "a": [
          "shortsword|phb"
        ],
        "b": [
          {
            "equipmentType": "weaponSimple"
          }
        ]
      },
      {
        "a": [
          "dungeoneer's pack|phb"
        ],
        "b": [
          "explorer's pack|phb"
        ]
      },
      {
        "_": [
          {
            "item": "dart|phb",
            "quantity": 10
          }
        ]
      }
    ],
    "goldAlternative": "{@dice 5d4|5d4|Starting Gold}",
    "additionalFromBackground": true
  },
  "startingProficiencies": {
    "tools": [
      "any one type of {@item artisan's tools|PHB} or any one {@item musical instrument|PHB} of your choice"
    ],
    "skills": [
      {
        "choose": {
          "from": [
            "acrobatics",
            "athletics",
            "history",
            "insight",
            "religion",
            "stealth"
          ],
          "count": 2
        }
      }
    ],
    "weapons": [
      "simple",
      "{@item shortsword|phb|shortswords}"
    ],
    "toolProficiencies": [
      {
        "anyArtisansTool": 1
      },
      {
        "anyMusicalInstrument": 1
      }
    ]
  }
}