- Hit die
- d10
- Saving throws
- Strength, Constitution
- Subclass title
- Martial Archetype
- Armor
- light, medium, heavy, shield
- Weapons
- simple, martial
- Skills
- choose 2 from acrobatics, animal handling, athletics, history, insight, intimidation, perception, survival
Starting equipment
(a) chain mail or (b) leather armor, longbow, and 20 arrows
(a) a martial weapon and a shield or (b) two martial weapons
(a) a light crossbow and 20 bolts or (b) two handaxes
(a) a dungeoneer's pack or (b) an explorer's pack
Or start with 5d4 ร 10 gp.
Multiclassing
- Requirements
- Dexterity 13, Strength 13
- Proficiencies gained
- light, medium, shield; simple, martial