Isolation

CardBMTp. 552014

You disappear, along with anything you are wearing or carrying, and become trapped in a harmless extradimensional space for 1d4 minutes. You draw no more cards. You then reappear in the space you left or the nearest unoccupied space. When you reappear, you must succeed on a DC 11 Constitution saving throw or have the poisoned condition for 1 hour as your body reels from the extradimensional travel.

Raw data
{
  "set": "Deck of Wonder",
  "face": {
    "href": {
      "path": "decks/BMT/Deck of Wonder/16-isolation.webp",
      "type": "internal"
    },
    "type": "image",
    "width": 1250,
    "credit": "Mate Nate (unofficial/placeholder)",
    "height": 2233
  },
  "name": "Isolation",
  "page": 55,
  "__prop": "card",
  "source": "BMT",
  "entries": [
    "You disappear, along with anything you are wearing or carrying, and become trapped in a harmless extradimensional space for {@dice 1d4} minutes. You draw no more cards. You then reappear in the space you left or the nearest unoccupied space. When you reappear, you must succeed on a {@dc 11} Constitution saving throw or have the poisoned condition for 1 hour as your body reels from the extradimensional travel."
  ]
}