Escape a Grapple

ActionXPHBp. 3672024SRD

A Grappled creature can use its action to make a Strength (Athletics) or Dexterity (Acrobatics) check against the grapple's escape DC, ending the condition on itself on a success. The condition also ends if the grappler has the Incapacitated condition or if the distance between the Grappled target and the grappler exceeds the grapple's range.

Raw data
{
  "name": "Escape a Grapple",
  "page": 367,
  "time": [
    {
      "unit": "action",
      "number": 1
    }
  ],
  "srd52": true,
  "__prop": "action",
  "source": "XPHB",
  "entries": [
    "A Grappled creature can use its action to make a Strength ({@skill Athletics|XPHB}) or Dexterity ({@skill Acrobatics|XPHB}) check against the grapple's escape DC, ending the {@variantrule Condition|XPHB|condition} on itself on a success. The {@variantrule Condition|XPHB|condition} also ends if the grappler has the {@condition Incapacitated|XPHB} condition or if the distance between the Grappled target and the grappler exceeds the grapple's range."
  ],
  "basicRules2024": true
}